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Wrong?
A Project About Doing Things 'Right'.
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With Wrong? I have wanted to make something elegant, familiar, easily accessible and with a universal theme.

It is a seemingly simple game, borrowing some gameplay from Breakout in a general setting of Pong.

It is a game about staying together, communicating, compromising to get to the greater goal.

It is about the journey and "the way there", but depending on you, the end may be all that counts.